An American in Paris
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Based on the famous Symphonic Poem by George Gershwin, this incredible 3 part arrangement by Jerry Kelsey and John Max McFarland relives Gershwin's experiences in Paris with a stunning set of new sounds for the outdoor arena. This musical package should be very appealing to the director looking for something a little different that is extremely entertaining, fun for the kids and educational as well. An American in Paris is a winner for the contemporary marching band. Reserve your copy today!
MOVEMENTS:
Part 1 (1:52)
Part 2 (2:05)
Part 3 (2:20)
Total Time: (6:17)
Tempo Range (in BPM): 68 - 156
- Instrumentation
- Woodwind/Brass Technical Notes
- Front Ensemble Technical Notes
- Battery Technical Notes
WINDS | PERCUSSION |
Piccolo | Glockenspiel |
Flute | Chimes |
Clarinet | Vibraphone |
Alto Sax | Marimba 1/Xylophone (1 Person) |
Tenor Sax | Marimba 2 |
Bari Sax | Synthesizer |
Trumpet 1,2 | Timpani |
Mellophone | Auxiliary Percussion |
Trombone | Snare Drums |
Baritone | Tenor Drums (5 drums) |
Tuba | *4 Bass Drums |
*5 BD part available upon request |
- There are articulate passages with sixteenth note patterns which are part of the main melodic motif.
- Some intervallic challenge is present with some moderate leaps also in most cases part of the melodic material.
- Gershwin of course is famous for jazz riffs etc. which may be a bit unfamiliar to younger musicians but these moments do repeat throughout the program and will be very accessible upon practice.
- Some solo opportunities also present as well for the woodwind voice.
- Trumpets and horns have some moderately articulate passages with the same intervallic challenge also found in the woodwind voice...part and parcel of the main melodic motifs.
- All brass ranges are moderate and in many cases on the staff.
- The low brass are scored often in open structure where again some of the chordal structures are jazz oriented and may take a little practice to hear these somewhat sophisticated harmonies.
- There are also several solo and small combo opportunities for your stronger players.
The front ensemble music would be considered around grade 4 (Upper level A-class or lower Open class by WGI classification) due to several quick 2 mallet phrases as well as a few 4 mallet permutations in the marimba and vibraphone voices. Musical difficulty can be adjusted through the customiztion menu. Here is a breakdown of the skillsets required for the front ensemble:
Glock/Xylo
- several grace note passages
- Double stopped 8th notes at 132BPM
- 16th note triplet diatonic passages at 124BPM
- 16th note passages at 124 - 152BPM (some with larger leaps)
- 3-mallet quarter note triple stops
Chimes
- Mostly quarter note, half note, and whole note passages with the occasional grace notes and 8th notes
Vibes
- Grace note figures
- 16th note passages at 124 - 152BPM
- sextuplet chromatic runs at 124BPM
- 8th note based 4-mallet permutations at 124 - 152BPM
- 16th note runs at 152BPM
Marimba
- 4 mallet dead strokes
- Very fast 16th note xylophone licks (with leaping intervals)
- 16th note into 16th note triplets at 124BPM
- Various 8th-note based 4-mallet permutations
Synthesizer
- Piano Patch the entire show
- Mainly used to reinforce mallet parts
Timpani
- many basic quarter note and 8th note rhythms
- Some extended 8th note upbeat passages
- Dotted 8th-sixteenth rhythms at times
- Some pitch changes on the fly required
Auxiliary Percussion
Some traditional "rack percussion parts" with some quasi "trap set" moments throughout. Very manageable. List of instruments:
- Splash
- China
- Temple Blocks
- Brake Drums (2)
- Concert Bass Drum
- Tam-Tam
- Crash Cymbals
- Ride Cymbal
- Suspended Cymbal
- High-tom
- Low-Tom
- Concert Snare Drum
- Tambourine
- Congas
- Triangle
The battery music is generally sits at a grade 2 (equivalent of Regional A-Class by WGI standards). Difficulty level can be adjusted through the customization menu. Here is a breakdown of the skillsets in each section:
Snare Drums
- Stick Shots
- 16th note triplet single stroke stickings at 124BPM
- Triplet Rolls at 132 - 144BPM
- Flams at various tempi
- 16th note paradiddle stickings at 132 - 144BPM
- Brush implements needed for various parts in the show
- 8th note flam tap rudiments at 152BPM
Tenor Drums
- Contains ALL the same skillsets as the snare drums
- Movement around the drums contains NO sweeps or cross-over patterns
Bass Drums
- Syncopated 8th note and 16th note unison patterns
- Very basic 16th note splits (usually 4 notes per drum)
- Playing with one hand while muffling with the other hand required throughout
- Very basic 8th note splits
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